---
generated_by: gdlink-build
generated_at: 2026-06-23T12:34:28Z
do_not_edit: true
title: Group
brick_type: executor
tier: Basic
generated: true
---
# Group
**Category:** Executor
**Tier:** Basic
## Purpose
Collection is retained as a compatibility concept only.
## Visual Reference
```{raw} html
```
```{raw} html
```
## Properties
| Property | Type | Default | Notes |
|---|---|---|---|
| Operation | option | Add to Group | Collection operation |
| Group Name | string | | Godot group name (e.g., 'enemies', 'collectibles') |
| Target Object | string | self | Object to add/remove (self = owner, or name/path) |
| Method Name | string | | [Call Method] Function to call on all group members |
| Method Arg | string | | [Call Method] Optional argument (as string) |
## Notes
- This consolidation reduces duplicated menu surface and keeps the queue focused on bricks that still need real P3 work.
- If old discussion or backlog notes mention `Collection`, interpret that as **Group** unless explicitly stated otherwise.
---
**Last Updated**: March 30, 2026
**Status**: Folded into `Group`
**Priority**: N/A (handled by `Group`)