Cursor¶
Category: Executor Tier: Basic
Purpose¶
Controls the runtime cursor graphic, visibility, confinement/capture behavior, and simple frame-path cursor animation.
Visual Reference¶
As added to your scene

Runtime Behavior¶
Default + visible=true->Input.MOUSE_MODE_VISIBLEDefault + visible=false->Input.MOUSE_MODE_HIDDENScreen Locked + visible=true->Input.MOUSE_MODE_CONFINEDScreen Locked + visible=false->Input.MOUSE_MODE_CONFINED_HIDDENCenter Locked->Input.MOUSE_MODE_CAPTURED
Generated UI Mockup — showing expanded properties
Cursor
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x
Name:
Label this brick...
Properties¶
This brick does not expose a generated property table yet. See the source specification for implementation notes.