UI Visibility

Category: Executor Tier: Basic

Purpose

Shows or hides UI Control nodes.

Visual Reference

As added to your scene
UI Visibility brick as it appears in the GDLink editor

When To Use

  • Show pause menu

  • Hide tooltip

  • Toggle inventory panel

  • Show/hide HUD elements

Generated UI Mockup — showing expanded properties
UI Visibility
-
x
Name:
Label this brick...
Target UI:
v
Operation:
Toggle
Recursive

Properties

Property

Type

Default

Notes

Target UI

string

Path to Control node

Operation

option

Toggle

Visibility operation

Recursive

bool

False

Apply to all children