OR¶
Category: Gate Tier: Basic
Purpose¶
Outputs TRUE when ANY connected input listener is active.
Visual Reference¶

When To Use¶
Alternative inputs (keyboard OR gamepad)
Multiple trigger conditions (timer done OR health low)
Fallback behaviors (primary failed OR secondary triggered)
Emergency systems (fire alarm OR smoke detector)
Any-of conditions (hit by bullet OR explosion OR fall damage)
Runtime Behavior¶
Triggers: When at least one connected input is TRUE
Properties¶
Property |
Type |
Default |
Notes |
|---|---|---|---|
Type |
option |
OR |
Logic gate type - change without reconnecting |
Example Use Cases¶
Alternative Movement Inputs:
Sample inspector layout removed for compatibility.
Multiple Win Conditions:
Sample inspector layout removed for compatibility.
Emergency Stop:
Sample inspector layout removed for compatibility.
Any Damage Source:
Sample inspector layout removed for compatibility.