Edit Object

Category: Executor Tier: Plus

Purpose

Perform bounded scene-tree operations at runtime without dropping into custom script glue.

Visual Reference

As added to your scene
Edit Object brick as it appears in the GDLink editor
Generated UI Mockup — showing expanded properties
Edit Object
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x
Name:
Label this brick...

Properties

This brick does not expose a generated property table yet. See the source specification for implementation notes.

Notes

  • This spec reflects the current gameplay-first shipped surface, not the older design-era “mirror everything” plan.

  • Deep engine authoring stays in the native Godot inspector when it is outside the narrow runtime-control surface GDLink is intended to expose.


Last Updated: 2026-06-01 Version: v0.9.3-dev2